Other mods may extend the Control Panel without conflict and make use of the provided methods for streamlined hotkey assignment. To allow customization, the Core module implements a Control Panel, which can be accessed directly from the pause menu. They are fully script-based to play along well with other mods. Others are brand new, like the Dynamic Crosshair that changes it size according to the current weapon spread.Įach of those features can be individually enabled or disabled in-game.
Some of those features are improved versions of already well-known Fallout 3 mods, like the Grenade Hotkey, Bullet Time or Sprint.Īll of them are rewritten from the ground up, with exciting new features like the support for several VATS perks in Bullet Time and support for throwing weapons with the grenade hotkey. It adds the gameplay features found in popular first-person-shooter games that were missing in New Vegas. The Core module is the foundation of Project Nevada, and as such required by all other modules. Team: snakster, Kai Hohiro, delamer, T3T, Zealotlee, Yukichigai, Gopher, TheCastle, x-quake, Gribbleshnibit8, Mezmorki